Mail Archives: djgpp/1997/03/10/05:41:17
"Ian Mausolus" (mausolus AT ican DOT net) writes:
> Does anyone know how to do register based calling under DJGPP?
>
> Thanx,
>
> I. Mausolus
Why do you want to...is it faster?
(Maybe I should use this to make the six hundred calls to
draw_compiled_sprite run faster in my game loops.)
--
.*. Where feelings are concerned, answers are rarely simple [GeneDeWeese]
-() < When I go to the theater, I always go straight to the "bag and mix"
`*' bulk candy section...because variety is the spice of life... [me]
Paul Derbyshire ao950 AT freenet DOT carleton DOT ca, http://chat.carleton.ca/~pderbysh
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