Mail Archives: djgpp/1997/03/10/07:39:49
> [Snip]
>
> >
> > int mode = 0x4101;
> >
> > VBE_getmodeinfo(mode, &modeinfo);
> > if(modeinfo.ModeAttributes & 0x8)
> > printf("Linear frame buffer found\n");
> > else {
> > printf("Linear frame buffer not found\n");
> > exit(1);
> > }
> >
>
> [Snip]
>
> The problem might be that you're assuming mode 640x480 is 0x4101. While
> this was usually true for Vesa 1.2, this is not at all guaranteed in Vesa
> 2.0. The correct way to get the modenumber of the mode you're looking for
> is requesting the mode-table, and scanning that for the desired
> resolution & bits per pixel, thus giving you the right modenumber.
>
no, I disagree. Have a look at VESA's information on 2.0. It should
always be the same mode-numbers to use.
d95-nlu AT nada DOT kth DOT se
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