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Mail Archives: djgpp/1997/03/18/19:57:57

Date: Wed, 19 Mar 1997 12:40:31 +1200
From: Bill Currie <billc AT blackmagic DOT tait DOT co DOT nz>
Subject: Re: 3d Engine
To: jon <quacci AT vera DOT com>
Cc: djgpp AT delorie DOT com
Reply-to: billc AT blackmagic DOT tait DOT co DOT nz
Message-id: <332F35FF.378@blackmagic.tait.co.nz>
Organization: Tait Electronics NZ
MIME-version: 1.0
References: <332B95CF DOT 276F AT postoffice DOT worldnet DOT att DOT net>
<19970316 DOT 130737 DOT 4935 DOT 1 DOT chambersb AT juno DOT com>
<332c9929 DOT 31474189 AT news DOT cis DOT yale DOT edu>

jon wrote:
> And on the second matter, there is a great Watcom-compiled heightfield
> rendering demo that I'm hoping to see someone with ability port- you
> can find it at:
> 
> http://www.egerter.com/es/engines.html
> 
> This one is looks very much like the Comanche game engine.

I think I've seen it ported to jlib/djgpp on x2ftp in the djgpp2
directory
(ftp://x2ftp.oulu.fi/pub/msdos/programming/djgpp2/hgtf_1-0.zip). It has
the same picies etc.

Bill
-- 
Leave others their otherness.

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