cvs.gedasymbols.org/archives/browse.cgi   search  
Mail Archives: djgpp/1997/03/19/02:14:16

From: Elliott Oti <e DOT oti AT stud DOT warande DOT ruu DOT nl>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: 3d Engine
Date: Tue, 18 Mar 1997 18:05:36 -0800
Organization: The Gauge Variance Promotion Society
Message-ID: <332F49F0.7ABB@stud.warande.ruu.nl>
References: <332B95CF DOT 276F AT postoffice DOT worldnet DOT att DOT net> <19970316 DOT 130737 DOT 4935 DOT 1 DOT chambersb AT juno DOT com> <332c9929 DOT 31474189 AT news DOT cis DOT yale DOT edu>
Reply-To: e DOT oti AT stud DOT warande DOT ruu DOT nl
NNTP-Posting-Host: warande1078.warande.ruu.nl
Mime-Version: 1.0
Lines: 14
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

jon wrote:
> 
>> And on the second matter, there is a great Watcom-compiled heightfield
> rendering demo that I'm hoping to see someone with ability port- you
> can find it at:
> 
> http://www.egerter.com/es/engines.html
> 
> This one is looks very much like the Comanche game engine.

It's already been ported.
ftp://x2ftp.oulu.fi/pub/msdos/programming/djgpp2/hfield.zip

Elliott

- Raw text -


  webmaster     delorie software   privacy  
  Copyright © 2019   by DJ Delorie     Updated Jul 2019