Mail Archives: djgpp/1997/08/14/21:50:59
> And not to mention, Quake under Win 95 runs for about thirty seconds,
> it stutters with four big pauses and big jerks in movement, with
> sound, then repeats this cycle ad infinitum. Hover stutters from time
> time, and it has bugs out the wazoo...for example, it barfs at you if
> try to resume at level 17, claiming the level does not exist, but it
> clearly does, since you get something that is labeled as "level 17"
> not a game over, you won screen when you pass level 16. That's the
> of the bugs.
I could find a ton of dos games that have worse bugs...We are talking
games that use Win95's abilties, like DirectX and such. Things with
DirectX and decent hardware will beat any 'elite' assembly loop you can
hack up for VESA or another mode.
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