Mail Archives: djgpp/1998/01/30/22:00:36
From: | "Ted Gress" <gress AT mbcomp DOT com>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | I need to find the center of a triangle in 3D space, help!
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Date: | Fri, 30 Jan 1998 21:52:46 -0500
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Organization: | LebaNet
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Lines: | 16
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Message-ID: | <6au3is$6lk$1@newton.leba.net>
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NNTP-Posting-Host: | 207.77.85.92
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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I am creating my own graphics library that does alpha-blending,
anti-aliasing, tri-linear buffering, and all that stuff (software based)....
My only problem is I need to know how to rotate around the objects center,
so i need to know how to rotate around the center of a triangle!! Right now,
it is rotating around the origin and looks horrible.
Does anyone know how to find the center point of a triangle from the
coordinates of 3 vertices?? And does anybody know the formula (without
matrices! !yikes!) to rotate an object around a specific point? Like if i
wanted to rotate a triangle around point (2,2,1)?? [x,y,z]
Thanx for your help!!
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