cvs.gedasymbols.org/archives/browse.cgi | search |
From: | "matthew p. conte" <spam AT somebody DOT else> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Sprite Movement??? |
Date: | Wed, 25 Feb 1998 01:19:53 -0500 |
Organization: | little, if any |
Lines: | 12 |
Message-ID: | <6d0cuc$flb@dfw-ixnews7.ix.netcom.com> |
References: | <01bd41ba$5f356820$7451dece AT stachowiak> |
Reply-To: | "matthew p. conte" <dont AT bother DOT com> |
NNTP-Posting-Host: | alb-ny9-12.ix.netcom.com |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Helix wrote in message <01bd41ba$5f356820$7451dece AT stachowiak>... >How would I go about creating a sprite without disturbing the background. I >have the allegro libraries but what I really need is some sample code in >moving a bitmap or RLE sprite around the screen using the arrow keys. I >would appreciate any help on this matter. You need to make a separate bitmap for both the background and the sprite, and then blit both of them to the screen. Matt.
webmaster | delorie software privacy |
Copyright © 2019 by DJ Delorie | Updated Jul 2019 |