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Mail Archives: djgpp/1998/03/21/08:16:22

From: "C.Rothwell" <crothwell AT hotmail DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Allegro Sprites Collision Detection
Date: Sat, 21 Mar 1998 13:17:07 +0000
Organization: JSW Project
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Message-ID: <3513BDD3.4B60A452@hotmail.com>
References: <01bd5463$483e9b80$a26f19c4 AT default>
Reply-To: crothwell AT hotmail DOT com
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp


Rylan wrote:

> Hi All,
>
> I am looking for some example code for doing pixel perfect collision
> detection on Allegro sprites. I have taken a look at Neil Chinnery's code
> on Shawn's page, but I want to collect a few more examples of how to do it
> to get a general idea for what will work best and what is fastest.
>

Possabley just a plug for my game but JSW-PC a conversion of jetset willy from
the speccy has pixel perfect collision which i wrote myself.

It does a sort of XOR on the sprite.

www.aditfree.com/jsw
crothwell AT hotmail DOT com

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