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Mail Archives: djgpp/1998/03/30/21:15:32

From: jaster32 AT hotmail DOT com (Jaster)
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Any help with JonIPX??
Date: Mon, 30 Mar 1998 13:34:44 GMT
Organization: EarthLink Network, Inc.
Lines: 19
Message-ID: <351f9e74.335713318@news.earthlink.net>
References: <351ba7ab DOT 75849474 AT news DOT earthlink DOT net> <6fighh$qh6 AT bgtnsc02 DOT worldnet DOT att DOT net>
NNTP-Posting-Host: 207.217.144.158
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

On Sat, 28 Mar 1998 04:39:13 -0600, Roscoe Rush
<chesterrr AT worldnet DOT att DOT net> wrote:


>blakesteel AT hotmail DOT com

Thanks so much.. I was having problem with the strings overlapping
when I used the Pop_Packet(); .. 

for instance the first time I popped it it would be "Hello how are
you?" and if the next message I popped was "Fine" it would turn into
"Fineo how are you?"  So you can see the problem I'm having.  The only
other problem I have now is sending ints.  Like the postion of the
player.  I can see a way to do it if the ints are less than 255, but
if the players position is like (356,300) it would be a little
difficult. Have you found a way to do that? I'm sure DOOM must have to
send player position updates perodically. Sending them as strings
doesn't make much sense to me.  But I have got the chat section
working so far.. Thank you =)

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