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From: | sparhawk AT eunet DOT at (Gerhard Gruber) |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: allegro == or != programming |
Date: | Fri, 07 Aug 1998 22:08:34 GMT |
Organization: | EUnet Austria |
Lines: | 22 |
Message-ID: | <35d04a88.1538502@news.Austria.EU.net> |
References: | <35C42D12 DOT C9D01BA1 AT geocities DOT com> <35c967e0 DOT 17829184 AT news DOT Austria DOT EU DOT net> <35C8166C DOT 9B3423CA AT geocities DOT com> <35ccd5d5 DOT 1771298 AT news DOT Austria DOT EU DOT net> <35CA6E43 DOT FAD4519E AT geocities DOT com> |
NNTP-Posting-Host: | e026.dynamic.vienna.at.eu.net |
Mime-Version: | 1.0 |
NNTP-Posting-Date: | 7 Aug 1998 22:10:03 GMT |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Destination: Merlin <merlin__ AT geocities DOT com> From: Gruber Gerhard Group: comp.os.msdos.djgpp Date: Fri, 07 Aug 1998 03:05:01 GMT: >true.... I suppose... but this is mostly only in the case of games. But also remember.. >Quake sold Millions of copies dispite doom2. So there is always room for Quake (or rather Quake2) is the logical followup of Doom. Not in terms of game play, but in terms of Quality. After all, Quake2 is, from the idea, quite similar to Doom, but the real 3D engine gives it a kick. -- Bye, Gerhard email: sparhawk AT eunet DOT at g DOT gruber AT sis DOT co DOT at Spelling corrections are appreciated.
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