Mail Archives: djgpp/1998/09/24/10:35:54
Hi Mr. Zaretskii!
> On Thu, 24 Sep 1998, Renato F. Cantao wrote:
>
> > I'm new in the DJGPP business, but it seems to me that most of you
> > work in game implementation (in fact, that's how I discovered DJGPP).
>
> I don't think that's true.
Let me rephrase: it seemed to me that who works in games, uses DJGPP.
>
> > In DJGPP I'm using only the -O3 switch.
>
> Actually, -O3 is not the best choice overall. Try -O2 and see if it's
> better.
>
I'll try it!
> > 1. How can obtain the FASTEST code compiling with DJGPP (the best
> > optimizations options) ?
>
> Please donwload the DJGPP FAQ list (v2/faq211b.zip from the same place
> you get DJGPP) and read section 14.2 there, then try using that advice.
> I hope this will be a good beginning. If it doesn't help enough, try
> asking specific questions here.
OK! I'll read it carefully. Thanks for the advice!
> > 3. Sorry guys, but I have to use Win95. That's almost the ONLY
> > available plataform in my university (sic...). Is it possible to link the
> > *.o files produced with DJGPP in Win95 applications???
>
> No, you cannot mix object files from different compilers. But I don't
> understand why do you have to, since DJGPP programs will run on Windows
> 9X as well (and support long file names, btw).
>
That's the point. It's very (VERY!) probable that my application should
generate some graphic input/output and that MUST be Win95 ... The point
is: I don't trust in Win95 (I begining with Linux), it's very unstable,
but ... I'm alone here with my cruzade!
Anyway, thanks a lot for your advices!!!
Cantao - Brazil!
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