Mail Archives: djgpp/1998/09/24/17:46:30
Message-ID: | <360ABDA4.B7C1AD8C@digiment.no>
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Date: | Thu, 24 Sep 1998 23:46:13 +0200
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From: | Eirik Moseng <emoseng AT digiment DOT no>
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Reply-To: | emoseng AT digiment DOT no
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Organization: | Digital Entertainment AS
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MIME-Version: | 1.0
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Want source for texturemapping ?
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NNTP-Posting-Host: | t6o201p59.telia.com
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Lines: | 33
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Hi to everyone :)
I've made a perspective texturemapper using DJGPP along with some other
GFX routines for VGA and VESA a long time ago.
If anyone is interested in the source code and the .exe file, please
send me an email.
I just thought that people can learn something about GFX programming
directly accessing memory when they use DJGPP as their development tool.
I am happy to share my knowledge that I have earned through hard work a
long time ago :)
The texturemapper is _not_ very fast, it is just meant to be easy to
read (and I hope it is).
Other GFX releated routines are image copies(blitting), clearing screen
buffers/image buffers, drawing lines (plain bresenham and one
optimized), switching to
ModeX, some VESA (2.0) related code......
I have other stuff too, like PCX reader (supports both 8- and 24 bits
images) etc. etc.
If someone wants it, just drop me an email.......
Cheers,
Eirik Moseng
mailto: emoseng AT digiment DOT no
http://www.digiment.no
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