Mail Archives: djgpp/1998/11/14/17:14:50
From: | visage AT yourmom DOT com (Visage)
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Coding problems from an extreme C newbie...
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Date: | Sat, 14 Nov 1998 21:56:27 GMT
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Organization: | Your Mom.Com
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Lines: | 24
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Message-ID: | <364dfa95.1416189@news.flash.net>
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NNTP-Posting-Host: | ip247.toledo.oh.pub-ip.psi.net
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X-Newsreader: | Forte Free Agent 1.11/32.235
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Reply-To: | djgpp AT delorie DOT com
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Okay, I'm an extreme newbie when it comes to code (my usual speciality
is graphics), and I'm using DJGPP and Allegro. Here's my problems...
1. How can I use "readkey()" to check for more than one keypress?
I.e.: If KEY-UP is pressed, the pointer will move up, and if KEY-DOWN
is pressed, it will move down. Hmm..maybe I've worded this wrong..not
sure.
2. (a general coding question) How can I return back to a specific
point in a function? (without using GOTO of course. :))
and 3. (using Allegro) What's the best way to peoperly remove a sprite
(not a bitmap) when I'm done with it? Right now, I just call the
original bitmap back from memory before it had any sprites plopped on
it, but that's probably not good.
Now I have a headache. :)
Well, if anyone can help (and I know they can), you can post a
followup here, or e-mail me at "visge AT spamsucksflash DOT net" (just remove
the "spamsucks" and you'll get the proper e-mail address. Thanks!
- Steve
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