Mail Archives: djgpp/1999/02/28/19:51:54
From: | Weiqi Gao <weiqigao AT a DOT crl DOT com>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Re: Help please.... my game only works on one PC :-(
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Date: | Sun, 28 Feb 1999 17:42:57 -0600
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Organization: | CRL Network Services
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Lines: | 30
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Message-ID: | <36D9D481.D4D80709@a.crl.com>
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References: | <YjhC2.1147$U3 DOT 1904 AT newsr2 DOT u-net DOT net>
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Reply-To: | djgpp AT delorie DOT com
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David Morgan wrote:
>
> I'm having trouble with a game I've written using DJGPP and Allegro. It
> works fine on my PC, but when I transfer it to another PC (I've tested it on
> four completely different systems running NT, Windows 95 and Windows 98) it
> either crashes out with (I think) a segmentation fault or locks the computer
> up completely.
>
> This is the first time I've had such a problem (I've written various other
> programs and games, these have worked fine on other computers) and I'm at a
> loss to know what could possibly be wrong... worse still the game is a
> school project, and I need to be distributing beta copies within a few
> weeks...
>
> I'd really appreciate any pointers as to what could be going wrong.
Hate to tell you this, but the surest way to fix your problem is to make
it crash on your PC also. Then you can figure out why it crashed.
Find out what's different between your PC and these other PCs where the
game crashes. And then emulate the differences on your PC.
What could be going wrong? Not too many things. If your game don't use
anything fancy, you should be able to diagnose the problem by comparing
the OS, OS version, video card, video driver, sound card, sound driver,
memory size, mamory manager, memory configuration/optimization, TSRs.
--
Weiqi Gao
weiqigao AT a DOT crl DOT com
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