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From: | Stuart Moore <stuart_moore AT my-dejanews DOT com> |
Newsgroups: | comp.os.msdos.djgpp,rec.arts.int-fiction |
Subject: | Re: The Frotz interpreter - ASM problems! |
Date: | Mon, 08 Mar 1999 13:17:17 +0000 |
Organization: | Worcester College of HE. |
Lines: | 29 |
Message-ID: | <36E3CDDD.2023@my-dejanews.com> |
References: | <36DD8703 DOT 248D AT my-dejanews DOT com> <36DDA2C1 DOT C9C627FA AT alcyone DOT com> <36DF4EA4 DOT 72F2 AT my-dejanews DOT com> <36E035B9 DOT 396187EF AT alcyone DOT com> <36E17E84 DOT 20C AT my-dejanews DOT com> <36E198F2 DOT 9B284B66 AT alcyone DOT com> |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
Erik Max Francis wrote: > > Stuart Moore wrote: > > > I can't say Z-Machine graphics are especially demanding, can you? > > Precisely. There's no good reason to put assembly routines in a Z > machine interpreter largely written in C. > > > Blame Mark Howell and Stefan Jokisch, not me. Believe me, it's > > bizzare. > > Stupid, in fact. > > Oh, I was never blaming you. > > > By the way - I've remembered the ASM is for byte-swapping now. Any > > help? > > Well, there's no reason you can't do "byte-swapping" in C. In > particular, if it's being used for compensating for little- and > big-endian architectures, then that's a pretty lame reason to use > assembly. This is WEIRD! Bye, -- Stuart Moore.
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