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Message-Id: | <4.1.19990719113958.0098ec40@mail.randomcreation.com> |
X-Sender: | joe_dark AT mail DOT randomcreation DOT com |
X-Mailer: | QUALCOMM Windows Eudora Pro Version 4.1 |
Date: | Mon, 19 Jul 1999 11:45:25 -0700 |
To: | djgpp AT delorie DOT com |
From: | Joe Dark <joe_dark AT randomcreation DOT com> |
Subject: | RLE Sprites and BITMAP |
In-Reply-To: | <3792a65b.18125800@newsserver.cc.monash.edu.au> |
References: | <378EAD2C DOT BD9A743C AT geocities DOT com> |
<378eb8c2 DOT 1394708 AT newsserver DOT cc DOT monash DOT edu DOT au> | |
<378F5E0E DOT 161797BE AT geocities DOT com> | |
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Reply-To: | djgpp AT delorie DOT com |
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I'm a little uncertain on what I need to do to display the RLE sprites from a .pcx file. The function: RLE_SPRITE get_rle_sprite(BITMAP *bitmap); My question would actually be on the BITMAP struct. What I tried to do was to pass the FILE handle to the BITMAP->dat variable, thinking that that is supposed to be the handle to the image data. I could be doing this completely wrong.. well, I'm pretty certain I am because I keep getting that lovely error SIGSEGV.. I guess I'm just hoping for some clarification on what needs to go into the BITMAP struct for passing it to this function. As I said earlier I'm trying to display .pcx files which are RLE encoded bitmaps. Matt
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