cvs.gedasymbols.org/archives/browse.cgi   search  
Mail Archives: djgpp/1999/07/27/20:15:28

From: "Daniel & Linda Duarte" <dduarte AT net-port DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: Promat in a game.
Lines: 12
X-Priority: 3
X-MSMail-Priority: Normal
X-Newsreader: Microsoft Outlook Express 5.00.2615.200
X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200
Message-ID: <Yzkn3.432$m83.6170@news3.ispnews.com>
NNTP-Posting-Host: 207.142.180.227
X-Trace: news3.ispnews.com 933090680 207.142.180.227 (Tue, 27 Jul 1999 11:51:20 EDT)
NNTP-Posting-Date: Tue, 27 Jul 1999 11:51:20 EDT
Date: Tue, 27 Jul 1999 11:52:24 -0400
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

    I am using Promat for fli animation.  The problem is that I am trying to
run this fli in 256 color game, and when this fli is running I loose the
game palette. After the fli is done the pallete returns.  The problem is
that during the time the fli is running all the bitmaps turn black and
white.

    Any thoughts would be appreciated.

Thanks



- Raw text -


  webmaster     delorie software   privacy  
  Copyright © 2019   by DJ Delorie     Updated Jul 2019