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From: | Matthew Heyman <kay DOT heyman AT airmail DOT net> |
Newsgroups: | comp.os.msdos.djgpp,comp.os.programmer,comp.graphics.algorithms |
Subject: | Re: struct problem |
Date: | Wed, 11 Aug 1999 14:45:25 +0000 |
Organization: | Airnews.net! at Internet America |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
Karl Heinz Buchegger wrote: > > ?????? > > Do you have the assignement at a global level ? > This is simply not possible because an assignement > is not a declaration. > > vert_3d p000; // global declaration > > int main() > { > p000.x = 0; > p000.y = 10; > p000.z = 20; > } > > should compile without a problem. > > Question: If my assumption is correct, what do you want > to achieve (probably initialising the struct) ? > > ----------------------------------------------------------- > Karl Heinz Buchegger > kbuchegg AT gascad DOT at At first yes, but that problem is fixed. I'm pretty sure the rest of my problem has to deal with the way I have used structs within structs and accessing such information. Thanks for your help. Matthew Heyman
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