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Message-ID: | <37C99E6C.362EE0DF@swipnet.se> |
From: | Erik Ellingsson <erik DOT ellingsson AT swipnet DOT se> |
X-Mailer: | Mozilla 4.51 [sv] (Win98; I) |
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MIME-Version: | 1.0 |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Fonts in Allegro? |
Lines: | 18 |
NNTP-Posting-Host: | 212.151.122.93 |
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X-Trace: | nntpserver.swip.net 935960331 212.151.122.93 (Sun, 29 Aug 1999 22:58:51 MET DST) |
NNTP-Posting-Date: | Sun, 29 Aug 1999 22:58:51 MET DST |
Organization: | A Customer of Tele2 |
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Date: | Sun, 29 Aug 1999 22:56:12 +0200 |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
<!doctype html public "-//w3c//dtd html 4.0 transitional//en"> <html> Hello my name is Erik Ellingsson and I have a small problem with fonts using the allegro gamelibrary. <p>Situation: <br>I want to include different types of fonts in my DJGPP/ALLEGRO programs, I have tried with using the grabber unit to produce a *.dat file wich includes the fonts i want to use. I have also got Allegro to read the font and use it in combination with the textout(); function. <p>Problem: <br>My problem is that I can´t resize the font with the textout function, does anyone know howto solve this so I can have one font in my program with different sizes like: 10pix, 12pix,14pix, 24pix etc? <p>I would be werry glad if someone have a solution to my problem (sorry for this spelling though :) ) <br> <p>// Erik Ellingsson - Sweden</html>
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