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From: | DavMac AT iname DOT com (Davin McCall) |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: watcom c/c++ vs djgpp? |
Date: | Wed, 29 Sep 1999 05:16:15 GMT |
Organization: | Monash Uni |
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Distribution: | world |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
It doesn't cost anything, it's being maintained and programs written using its libraries will probably be easier to port. It supports LFN on Win95 (does Watcom? I'm not sure). For game programming, another issue is the existence of the Allegro game library. Davin. On Wed, 29 Sep 1999 03:25:39 GMT, "Michael Frayn" <mfrayn AT home DOT com> wrote: > Hi there. I'm at the time in development, where I must choose a 32-bit >DOS based compiler to develop my future games in. > > I previously used BC++ 3.1 f/ 16-bit dos. I guess everybody here uses >djgpp, so my question is this: > > Why djgpp over Watcom? Any and all opinions would be appreciated. > >Michael Frayn >e-mail: mfrayn AT home DOT com > > __________________________________________________________ *** davmac - sharkin'!! davmac AT iname DOT com *** my programming page: http://yoyo.cc.monash.edu.au/~davmac/
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